World Events & Lore

Scheduled events, discoverable lore codex, faction reputation, and living worlds.

World Events

Schedule recurring blood moons, seasonal festivals, or one-time cataclysms. Events alter the world state — new enemies appear, shops change inventory, and the AI shifts its narration to match.

Lore Codex

Players discover lore entries as they explore. A categorised codex tracks completion percentage, rewarding curiosity. Hidden entries unlock achievements and reveal world secrets.

Faction & NPC Reputation

Reputation ranges from -100 (hated) to +100 (revered). High reputation unlocks exclusive quests, discounts, and allies. Low reputation brings bounty hunters, locked doors, and hostile NPCs.

Death & Permadeath

Creators choose the stakes: simple respawn, ghost mode where you haunt the world, Dark Souls-style gold and item drops, or full permadeath. Every death mode changes how players approach danger.

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