World Events & Lore
Scheduled events, discoverable lore codex, faction reputation, and living worlds.
World Events
Schedule recurring blood moons, seasonal festivals, or one-time cataclysms. Events alter the world state — new enemies appear, shops change inventory, and the AI shifts its narration to match.
Lore Codex
Players discover lore entries as they explore. A categorised codex tracks completion percentage, rewarding curiosity. Hidden entries unlock achievements and reveal world secrets.
Faction & NPC Reputation
Reputation ranges from -100 (hated) to +100 (revered). High reputation unlocks exclusive quests, discounts, and allies. Low reputation brings bounty hunters, locked doors, and hostile NPCs.
Death & Permadeath
Creators choose the stakes: simple respawn, ghost mode where you haunt the world, Dark Souls-style gold and item drops, or full permadeath. Every death mode changes how players approach danger.
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